Following the simple theme of clean vectorisation begun by Roz the plants for both mocked up ecosystem started to take shape. Selecting the most relevant cross section of the complete plants of the eco system seemed the most prudent thing to do because we would only need a game in play example at most for the pitch.
The desert plants proved a very similar process but at a smaller scale because there are simply fewer plants in this eco system. The colours were another stopping point, achieving an outline that set the plant forward from its background but allowed animals to come to the fore was tricky and took a lot of experimentation.
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